Saturday, October 10, 2009

Adope Photoshop in Iphone





Adobe Systems on Friday introduced a new Photoshop app for iPhone users that lets them edit photos from both their phone and their online library on Photoshop.com.
The app is free of charge and offers tools such as cropping, image rotation, color controls, and simple one-touch filter effects that can change the look and feel of shots all at once. It also features undo and redo controls so that if users make a mistake, or want to revert back to the original, it takes just a few taps.

As soon as users are done editing any photo, they can either save it back to their phone or upload it to their Photoshop.com account. The app also doubles as a photo-taking tool since you can simply take a photo, then have it upload right away.
What makes the app notable (besides from being from Adobe) is that the entire editing control set works off gestures. Instead of using dials or sliders, users just need to swipe their finger across the screen to change things such as brightness or color values. The same goes for its filters, which can be whisked from one end of the screen to the other instead of taking up more screen real estate or using a drop-down menu. It's one of the more intuitive control methods I've seen on a mobile photo-editing app, and can be quite precise once you get the hang of it.
The app is available now and is free of charge, although Adobe's free Photoshop.com service has a 2GB limit, which can be expanded with an annual paid storage plan.




Wednesday, October 7, 2009

google books and what do the users says

NEXT week details of a plan that could shape the future of books and publishing in the digital age will be spelled out in a New York courtroom. The plan is complex but, in a nutshell, search engine giant Google intends to scan and make available perhaps a million or more books that are out of print but still in copyright.
Google has the support of the
Authors Guild and the Association of American Publishers, but it faces formidable opposition. Some 400 legal objections have been filed, and the US Department of Justice has serious concerns. The dispute was due to be resolved in court next week, but at the last minute Google and its partners asked for the case to be adjourned so they could make revisions. A hearing will still take place, but only to inform the parties concerned how Google intends to proceed.
The case is the culmination of a process that got under way several years ago when Google began scanning books in research libraries to create a searchable archive. Libraries liked it; they saw it as a way to improve access, particularly to rarely used books. But authors and publishers did not. In 2005, the Authors Guild and the Association of American Publishers filed a suit to block the scanning of copyrighted books.
Last year Google hammered out a deal with the authors and publishers which, at first sight, appeared to please everyone. Under the
Google Book Settlement, the company would be allowed to scan out-of-print books still in copyright unless expressly asked not to by the copyright holder. That would greatly expand a treasure trove of information available to the serious researcher or the merely curious. Where else could I have learned that my great-great-grandfather was chief car builder for a small 19th-century railroad? Google also promised to supply every library in the US with a terminal for free public access, supported by advertising revenue.
Google also promised to come up with $125 million, partly to pay authors and publishers whose books it had scanned without permission before the settlement. On top of that, authors and publishers would receive 63 per cent of the income from the project.
Nobody would get rich, but authors would earn some money and their books would remain available indefinitely - an important concern for many. The deal would also make available "orphan works", books that are still in copyright but whose authors (or their heirs) can't be located.
Done deal? Far from it. The settlement - around 300 pages of mind-numbing legal jargon - was received with howls of protest. The justice department warned that the proposed settlement violated competition and copyright laws. Numerous groups filed objections, including the American Society of Journalists and Authors, the Electronic Frontier Foundation, the Internet Archive, the Science Fiction and Fantasy Writers of America, Amazon, Microsoft and the German government.
The objections cover a range of issues. Would Google gain a monopoly on copyrighted books that would make it the sole gatekeeper to a large body of knowledge? Could the deal limit authors' rights to control their own works? Would there be any protection for non-US authors? Why should authors be forced to go to the trouble of telling Google if they do not want their works to be copied, and why should Google be absolved from identifying copyright owners? Why should the Authors Guild be considered to speak for all authors? Why should Google alone be given the right to use orphan works? The list could go on for pages. The whole thing is reminiscent of Jarndyce and Jarndyce, the interminable legal proceedings in Charles Dickens's novel Bleak House.
Perhaps the biggest concern is that the settlement in effect rewrites US copyright law - usurping the role that rightfully belongs to Congress. It would let Google keep on scanning while absolving it of liability should it fail to identify copyright owners or obtain their consent.
The plan in effect rewrites US copyright law, usurping a role that ought to belong to Congress
There are practical issues, too. Google has already bungled the
job of compiling a list of every book published in the US since 1923, and thus still under US copyright. By including every record it could find, it managed to collect every data entry error made over the past 86 years.
I write technical books and short fiction in addition to magazine articles. Searching under my name, I have found a book never published and a bogus co-author, as well as editions never available in the US. Worse, Google keeps adding new entries, which authors must go through. While writing this piece, I found more than 20 new entries about me. I haven't written that many books.
It's not just me. I also found a listing for the 1924 master's thesis of a great-aunt who died long before my birth, plucked by Google from a library database. There's no evidence it was published, or that she registered the copyright. If Google can list that as an out-of-print but still in-copyright book then god only knows what else is in there.

virtual economies of Second Life, Facebook and Everquest



WHILE global economies have endured a torrid time of late, business is booming in the virtual economies of Second Life, Facebook and Everquest. As the economic boundaries between virtual and real worlds continue to blur, the supposedly liberated virtual worlds are now running up against some very real-world legal problems.
Financial analyst Piper Jaffray estimates that US citizens will spend $621 million in 2009 in virtual worlds; estimates of the Asian market are even larger. Research firm Plus Eight Star puts spending at $5 billion in the last year.
Over in Second Life, trade remains robust. The value of transactions between residents in the second quarter of this year was $144 million, a year-on-year increase of 94 per cent. With its users swapping virtual goods and services worth around $600 million per year, Second Life has the largest economy of any virtual world - which exceeds the GDP of 19 countries, including Samoa

i Phone Allows New Voip application

Tuesday, October 6, 2009

Next Year New computers , New Generations Incomming For Desktop Pc







In Media Advertisement of Videocon, Bollywood Multi Starer Shahrukh Khan says “Bada Hai to Behtar Hai” means “Big is better”. But now the things have totally changed. Every thing is going to shrink. If we talking of gadgets earlier mobile are big in size to put in the pocket, but now all the companies are rushing to make a thinnest and smallest mobile. Let’s take the example of Television earlier televisions were big box type structure, but now you are watching smallest and thinnest plasma TV. So how can a desktop pc escape from this transformation? Firstly Desktop PC has also come with a new form of Laptop. Laptop computers are becoming popular in customers mind due to mobility, style, battery backup and the most important feature is its small size and weight. But most of consumers felt an experience gap between Laptop and desktop. That’s why manufactures are trying to bridge this gap by introducing a new Avtar of desktop called “NETTOP”. Nettops are not a new thing but the condensed version of desktop computers which can performs all the operations in better way.

Windows smartphones , the new technology from microsoft


PARIS (AFP) – Microsoft chief Steve Ballmer on Tuesday unveiled his company's line of Windows smartphones in an offensive against Apple's iPhone and Google's Android system.
Around 30 types of "Windows phones" with various designs will be available by the end of the year in more than 20 countries.
Seven phone-makers, including Sony, Samsung and Toshiba, and 16 operators including Orange, Vodafone and T-Mobile, are involved in the launch.
The phones, which combine the ability to make calls, surf the Internet and view videos, carry Microsoft's Windows Mobile 6.5 operating system.
"We have done a lot of work on the user interface, we simplified the user interface," Ballmer told a news conference at Microsoft's new French headquarters near Paris in Issy-les-Moulineaux.
"We have taken the Internet Explorer browser technologies, and we rebuilt them for the first time for these Windows phones. So you can get the same experience on these phones that you will get on your windows PC," he said.
The new mobile operating system was launched simultaneously in France and New York on Tuesday.
With Tuesday's launch Microsoft hopes to reassert itself on the smartphone market, where it has lost ground. The sector is considered especially promising, with 29 percent jump in sales expected this year.
But in the second quarter only 9.0 percent of all smartphones sold were equipped with Microsoft's operating system, against 12 percent a year earlier, according to the Gartner research group.
At the same time, Apple's iPhone has seen its share jump from 2.8 to 13.3 percent.
Google, which launched its Android system in early 2008 and is provided free to phone-makers, managed to secure a share of almost 2.0 percent in a few months and could gain further ground in the fourth quarter this year.

Fifa announced the start of the FIFA Interactive World Cup 2010

LONDON (Reuters) -
Soccer's global governing body FIFA, gaming software-maker Electronic Arts and Sony Corp's PlayStation announced the start of the FIFA Interactive World Cup 2010 (FIWC10) season on Tuesday.
The sixth edition of the world's largest football gaming tournament allows virtual athletes the unique opportunity of competing in an official FIFA World Cup, FIFA said in a statement.
The champion will be decided at the final in Barcelona, Spain on May 1, 2010, for which players can qualify online or at live qualifier events.
The winner will receive $20,000 and "a money can't buy" experience of attending the FIFA World Player Gala, where he or she will mingle with the best football players in the world.
"More than half a million players vied for a spot in the Grand Final of last year's FIFA Interactive World Cup," said Chuck Blazer, a member of the FIFA Executive Committee.
"This makes it the FIFA tournament with the most competitors."
Over the next seven months, players will compete against each other online or at one of the 10 live qualifier events that will be held in Australia, Brazil, Denmark, France, Italy, Japan, Poland, Russia, South Africa and Britain.
For the first time, the online qualification will be split into two separate seasons, the first running from October 2 through to December 18 2009, and the second from January 4 to March 31, 2010.
Players interested in participating in either the online qualifiers or one of the live qualifier events will find all information on how to register as well as reports and stories around the tournament on the official website,
www.fifa.com/FIWC.
The 31 players to successfully qualify for the grand final will come up against last year's FIWC champion -- Bruce Grannec from France -- who has automatically qualified for the final and will be aiming to become the first player to retain his title.
(Reporting by Paul Casciato, editing by Steve Addison)